Are you wanting to learn how to play Betgames Lucky 5 or would like more information on how the game works? You’ve come to the right place, have a read through our guide below or check out some of our other guides for more Betgames info and tips.
Betgames Lucky 5
“Lucky 5” or “5 out of 36” is a dynamic lucky numbers styled game based on a lottery, or a lottery draw. Players are offered a wide range of betting outcomes and winning bets can return a profit which is a thousand times more than the stake on each play. The odds on offer range from short to some real long shots, so there is something for everyone when it comes to betting variety on numbers, totals and dozens more.
How Betgames Lucky 5 Works
5 winning balls out of 36 are randomly drawn into the cylinders of the game machine. The order of the winning balls is determined by the machine cylinders from left to right. The cylinder to the left is considered to be the first and is drawn from first.
There is only one betting round and players can place their bets on all available outcomes for the upcoming draw. A betting round takes place between the game draws and lasts about four minutes. Draws of the game run every 5 minutes daily. Players must place their betgames lucky 5 bets before the game begins.
Where to play Betgames Lucky 5
Several bookmakers offer Betgames Lucky 5 and 10 other betgames, some of the ones we recommend are;
Betgames Lucky 5 how to place a bet
Login to your account – You can create an account or login here
Make a deposit to your account if necessary
Select a betting category and choose the outcome of the draw
Enter your stake in the bet slip field “Amount”.
Press the “Place bet” button.
A message “Bet successful” will appear after your bet is placed.
The winnings are calculated by multiplying the stake by the odds. It’s not possible to combine (parlay) LIVE GAMES bets.
Each draw has a unique number and outcomes can be found on the “Results” page.
You can check your Betgames betting history on the “Bet history” page.
Betgames Lucky 5 Game Rules
1.1. Game machine – a mechanical device used to put, mix and randomly select the winning balls.
1.2. Balls – a set of thirty six (36) balls which is used for the game. The balls are white, blue, green and red. There are 9 balls of each color and all balls are numbered from 1 to 36. Total sum of the numbers on the balls is 666. Total sum of the numbers on the white balls is 45, total sum of the numbers on the green balls is 126, total sum of the numbers on the red balls is 207 and total sum of the numbers on the blue balls is 288.
1.3. Drum of the game machine – a part of the game machine where all the balls are placed after the presentation. Later the balls are mixed and the winning balls are drawn.
1.4. Cylinders – 5 identical parts that are connected to the drum of the game machine where the winning balls are drawn. All 5 winning balls are shown in separate frame.
1.5. Mixing and Selection process – a process that is considered as started when all balls fall into the Drum of the game machine. The process is considered as finished when all 5 winning balls are selected into the Cylinders and all the remaining balls lie at the bottom of the Drum of the game machine.
1.6. Odds – numerical expression determined by the game organizer, which is multiplied by the amount of the player’s stake to calculate the winnings.
2.1. 5 winning balls out of 36 are randomly drawn to the cylinders of the game machine.
2.2. The draw is deemed to have taken place when Mixing and Selection process is over. In all other cases the draw is either void and all the stakes are returned, or Mixing and Selection process is continued until 5 winning balls are selected into the Cylinders and all the remaining balls lie at the bottom of the Drum of the game machine.
2.3. The order of the winning balls of the draw is determined by the machine cylinders from left to right. The cylinder to the left is considered to be first and the one on the right is the last. The order in which the cylinders are filled doesn‘t have any influence on the result of the draw.
3.1. There is only one betting round and players can place their bets on all available outcomes for the upcoming draw.
3.1.1. A betting round takes place between the game draws and lasts about four minutes (when the first draw is finished, the betting round for the second draw immediately starts. The broadcast starts after the end of the betting round).
4. Betting limits:
4.1. Maximum and minimum betting limits are determined by the gambling company.
5. Special cases:
5.1. Cancelled draws.
5.1.1. Draws can be cancelled due to technical failures: internet connection problems, technical problems in the studio or presenter‘s mistakes;
5.1.2. Presenter‘s mistakes that can end up with cancelled draws:
18.104.22.168. The balls are not prepared before the start of the draw. The presenter must put the balls to the specified place (machine) so it can be clearly seen that a full set of unmixed balls is used.
22.214.171.124. A ball or balls cannot be seen on screen due to the dealer‘s actions.
5.2. Continuing of Mixing and Selection process. Mixing and Selection process may be continued if:
5.2.1. Less than 5 balls are selected into the Cylinders of the game machine when the Mixing and Selection process is over.
5.2.2. During the process, selected ball, or balls, fall back into the Drum of the game machine.
5.3. Video and audio streaming do not match or do not exist.
5.3.1. If the sound during the broadcast is lost or the presenter announces the wrong winning ball numbers, the correct draw outcomes and winning numbers are determined by the video broadcast.
5.3.2. If a player cannot see the live broadcast due to technical reasons at his end (no internet connection, no electricity and etc.) but the broadcast can be found in the archive, draw is deemed to have taken place.
6. Game organization procedure:
6.1. The balls must be clearly visible in their place of the game machine before the start of each draw.
6.2. Game draws run 24/7 every 5 minutes with maintenance breaks on demand.
6.2.1. Organizer has the right to change the time and duration of the broadcasts.
6.3. Longer breaks are allowed (1-5 cancelled draws in a row) due to technical failures in the studio. All bets placed on these draws are void and stakes are returned to the players.
6.4. Results of each draw and archive for the broadcasts can be found on the game organizer‘s website.
7. Equipment used in the game:
7.1. Game machine (see 1.1).
7.2. A set of 36 balls (see 1.2).
8. Additional information:
8.1. These Rules & Regulations are published in a number of languages for information purposes and ease of access by players. It is only the English version that is the legal basis of the relationship between Player and the Operator and in case of any discrepancy between a non-English version and the English version of these Rules & Regulations, the English version shall prevail.
8.2. All the claims of the Player related to the results of the draws or other technical issues should be addressed to the Operator no later than 30 (thirty) days after the draw in question.